This Week’s post goes back in time.
15 Years Ago I wrote the first half of 100 Interesting Magic Items. Perhaps I'll finish it for the 20th Anniversary. This is by far my most viewed blogpost of all time, perhaps because it feels like it could be D&D content. Guess I really fucked up by making my own games!
It's cool to look at this as a list of proto-Oddities/Arcana before Into the Odd was even an idea for me. A few favourites that I think hold up:
Digging Spoon: This tiny spoon can dig through any substance with a forceful push.
Eternal Chessboard: Anyone playing chess with this set cannot win or lose a match. It simply goes on and on no matter how many moves the players take.
Karma Vase: Filling this Vase with expensive drink will cause it to drain away, but cure any ailments or damage affecting the pourer. Breaking the vase will kill the breaker.
10 Years Ago I showed what a https://www.bastionland.com/2014/07/a-great-fighter-in-into-odd.html looks like in Into the Odd, focusing on mostly non-mechanical factors. I guess I'm saying "get good" to the players, but I think it's still relevant even with Mythic Bastionland introducing more mechanically powerful characters.
5 Years Ago I did a Monster Flashback looking at... a ten year old blogpost... oh shit, this blog is just recursive swill, isn't it?
Seems as good a time as any to look at the generated art in this old post, back when GANBreeder was this weird thing you could use to make incoherent alien visions. Different times, for sure, even after just five years.
Elsewhere
False Machine shares an incredible list of 100 magic items, if they were the only magic items in the whole world.
DIY & Dragons sums up the Lego RPG Setting Jam, so maybe now I’ll finally stop posting about it.
Richard continues his fantastic series discussing the Civilisation games, this time contrasting with the history of a real monument.
Coming Soon
Over on Patreon I return to a game that’s been occupying my brain for a while.
I have a handful of games that I don't want to outright review, but would like to talk about briefly.
Because I'm away for the next few weeks, with family commitments and then GenCon, I'm going to stretch this out slightly, then we'll return to usual programming.
Why not start with something right at the front of my brain...
Expect the full post here and on the blog next week.
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The link to the post about Civilization seems to point to the wrong page. Also, thanks for all the great stuff you put out!