Art continues to pour in for Mythic Bastionland.
Here’s a little preview.
Elsewhere
Bogblins reveals Jangli, a cool looking Into the Odd/Cairn hack
Tom Van Winkle talks about trusting the dice
Playful Void reviews the OSR classic Slumbering Ursine Dunes
Coming Soon
Over on Patreon I revealed a little more of the Oddpocrypha.
Mythic Bastionland is largely a game about travelling. How does that work?
PLAY
The Company are part way through a journey between two distant holdings. Ref points to their current Hex location on the map.
Ref: Okay, you wake up and clear away the camp. It’s…
Ref makes a few rolls on the Nature Spark Tables for Sky and Weather.
Ref: There’s a pale haze in the air, not enough to really hinder your view, but gives a slight fuzz to the forested mountains in the distance. There’s a dull humidity in the air, no breeze at all, a contrast to yesterday’s bitter storm!
Expect the full post here and on the blog next week.
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Loving the progress! I'm amazed how the art seems to capture the vibe some of the weird generated art provided while coalescing it into a cohesive work.
Perhaps it was pointed out already but the wording on the blade seems a bit odd - "2d8 hefty, a target is wounded they are utterly destroyed". Missing "if"? Or "those wounded are utterly destroyed".