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Zakary Ellis's avatar

The GM experience is something I find not talked about in design nearly enough. Excited to read your thoughts on it.

Kaben | Cantium Signalworks's avatar

This is such a good point and easy to overlook.

Given that GM’s are, in many instances, the people at the table who are actually paying for the game systems , it makes sense to ensure their experience is as refined as possible. It all has that trickle down benefit to the experiences of everyone else at the table.

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