4 Comments

This is such a good article. I might distill this down to a check list I use for my own work.

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This is really helpful. Thanks so much!

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I think it's fun to note that neither of your three examples in the GRAB stage are eligible to be good example for PREP stage.

Nowadays many games suffer from focusing 95% of their attention on GRAB, because that's the think that got them sales. And then, when the buyers open the book and read it back to back without getting how to actually PLAY the game, not even speaking about PREPping it, they are reluctant to acknowledge they paid $$ for a pretty coffee table book so they pretend it's all fine... Only to throw the book on the shelf and never play it twice.

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This is awesome. Im re-looking at my game now... to ensure Im hitting these things.

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