And thoughts on monsters, violence, and games
In the CopperHead System (the Engine of Epigoni, mg First ttrpg as an author) the enemies don't use Hit Points but a Clock. I thought that was a good idea to tell the players "combat Is not only punching your enemy in the face"
In the CopperHead System (the Engine of Epigoni, mg First ttrpg as an author) the enemies don't use Hit Points but a Clock. I thought that was a good idea to tell the players "combat Is not only punching your enemy in the face"